Factoring in sounds and their positional data, setups can scale the Dolby Atmos output, regardless of the limitations of any particular configuration. One of the other beneficial traits of Dolby Atmos is its adaptability, with different form factors which provide varying levels of audio quality. With Atmos enabled, you're going to get a much closer representation of what the content's sound engineers want you to hear.
Whether a helicopter flying overhead, a car racing by or simply creating an enveloping environment, Dolby Atmos 3D mapping can offer distinct positioning and clarity. This object-based technology also introduces vertical height to audio, by allowing overhead speakers to be utilized. With this approach, audio is rendered in real time and interpreted for the speaker setup. Unlike traditional 5.1 and 7.1 systems, where sounds are restricted to fixed channels and positioning, Dolby Atmos dynamically configures individual speaker outputs as the content plays. Supporting up to 128 individual channels, creators have the freedom to track a vast number of sources. By mapping sound to a 3D area, objects can be positioned and moved precisely within soundscapes. The most notable of these is the object-based technology driving Atmos, which allows files to output sound within a virtual three-dimensional space. While its implementation can vary, Dolby Atmos has some key traits to distinguish it from other experiences.